AI Insights · Timothy · October 2023
Top 5 Character Collection Games on iOS in Guatemala Q3 2023
In Q3 2023, the top 5 character collection games on iOS in Guatemala showed varied performance trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into these metrics.
During the third quarter of 2023, the top 5 character collection games on iOS in Guatemala exhibited diverse performance trends across downloads, revenue, and active users. Below is an overview of each game's performance based on Sensor Tower data.
Free Fire: 7th Anniversary from Garena International saw a notable increase in weekly revenue, peaking at around $6.1K in mid-July. Downloads were relatively stable, with minor fluctuations, reaching approximately 2.3K in late June and tapering off to about 1.9K by the end of September. The game maintained a strong user base, with weekly active users peaking at 55.9K in late July.
EA SPORTS FC™ Mobile Soccer from Electronic Arts experienced a gradual decline in weekly revenue, starting at about $3.9K at the end of June and falling to around $2.1K by early September. However, there was a spike to $3K in the last week of September. Downloads showed a similar pattern, remaining fairly steady at around 1.3K to 1.5K, with a significant jump to 2.7K in the last week of September. Weekly active users were consistent, ranging between 15.2K and 18.2K throughout the quarter.
Coin Master from Moon Active had stable revenue, with weekly figures hovering around $2.6K, peaking at $2.7K in the final week of September. Downloads were modest, generally below 200 per week, and active users saw a slight decline from 1.8K in late June to about 1.5K by the end of September.
Clash of Clans by Supercell had fluctuating revenue, starting at $2K in late June and spiking to $3.6K at the end of July, before settling around $2.6K by the end of September. Downloads remained fairly consistent, averaging around 600 per week. Active users saw a decline from 42.6K in early July to approximately 39.6K by the end of September.
Clash Royale, also from Supercell, exhibited a steady revenue increase, starting at $1.6K in late June, peaking at $2.7K in early September, and then decreasing to $1.8K by the end of the quarter. Weekly downloads were stable, ranging between 1K to 1.2K, while active users showed a positive trend, increasing from 51.7K in late June to 54.8K by the end of September.
These insights reflect the dynamic landscape of character collection games in Guatemala on the iOS platform. For more detailed insights and data, visit Sensor Tower.